daniel dugour

creative developer

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Transforming complex matter into logical stories. Finding out what's really going on.

I'm a real image thinker. With a preference for 3D and a love of exact science. I try to face this world with a critical and open mind. The box is always there, the trick is in thinking outside of it. I'm always looking for what's really going on, and converting it into a story that's comprehensible. I’m fascinated by topics at the intersection of spatial work and science, preferably in combination. 


My work at Tinker covers the entire project: from getting to know the client, through the conceptual and design phases, to the production of animations and other moving content. It allows me to put my broad interests and experience to use by giving the project consistency and continuity from start to finish.

highlights
1969

Born in October

1995

Bachelor’s degree in Arts Image & Media Technology, University of the Arts Utrecht

1995

3D animator at Toonder Studios

1995

Freelance 3d animator

2010

Partner at Lemonade Animation

2017

Joined Tinker imagineers as a creative developer


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